When Revan lands on the planet, his own Jedi powers are eliminated as is his connection to the Force, creating an emptiness inside of him that parallels his erased memories. This planet was drained of all of its Force by a Sith who feared death and hasn’t simply been imbued with the dark side, but, rather, erased from the Force entirely. Revan’s emptiness is paralleled a planetary emptiness when he discovers a planet that has been totally drained of all Force energy, left a desolate and empty wasteland that is stuck in a state of perpetual emptiness in the Force. As part of his quest to discover what has been lost, Revan is drawn into a quest across the galaxy to follow those thin threads of memory and weave them together in order to find wholeness. This absented presence in his mind leaves an emptiness that he seeks to fill, a need to find what has been lost and fill that void left inside of him. He now experiences a gap between his live as a Jedi before being seduced to the dark side and his later recovery. The Jedi Revan, having been a dark lord of the Sith in the past has been converted to the light by having his memories erased by the Jedi. This is a novel of political intrigue and the battle between light and darkness, but it is quintessentially a novel about people and personalities. Star Wars the Old Republic: Revan takes long before the movies of the franchise in a time period when the Republic and its Jedi believe that they have wiped out the Sith Empire. In addition to writing the game Knights of the Old Republic, Karpyshyn has written several novels in the Star Wars franchise. So, i was extremely excited when i came across the work of Canadian author Drew Karpyshyn. I don’t often get a chance to talk about Star Wars since this is a site that examines Canadian Speculative Fiction, but Star Wars is a franchise that I have enjoyed since i was a child. Thread 1: Dispatch queue: -managerĠ libSystem.B.dylib 0x927e1382 kevent + 10ġ libSystem.B.dylib 0x927e1a9c _dispatch_mgr_invoke + 215Ģ libSystem.B.dylib 0x927e0f59 _dispatch_queue_invoke + 163ģ libSystem.B.dylib 0x927e0cfe _dispatch_worker_thread2 + 240Ĥ libSystem.B.dylib 0x927e0781 _pthread_wqthread + 390ĥ libSystem.B.dylib 0x927e05c6 start_wqthread + 30Ġ libSystem.B.dylib 0x927bab5a semaphore_timedwait_signal_trap + 10ġ libSystem.B.dylib 0x927e86e1 _pthread_cond_wait + 1066Ģ libSystem.B.dylib 0x928175a8 pthread_cond_timedwait_relative_np + 47ģ review of Drew Karpyshyn’s Star Wars The Old Republic: Revan (Del Rey, 2013). tifexmundi.PiratesMACSEFULLĐx00002628 start + 40 tifexmundi.PiratesMACSEFULLĐx00009833 main + 182Ĩ. tifexmundi.PiratesMACSEFULLĐx0000409c App::Initialize() + 720ħ. tifexmundi.PiratesMACSEFULLĐx00003b4d App::InitializeEngine() + 2351Ħ. tifexmundi.PiratesMACSEFULLĐx006048e2 CProject::LoadProject() + 994ĥ. tifexmundi.PiratesMACSEFULLĐx0061f278 CProject: oToggleFullScreen() + 76Ĥ. tifexmundi.PiratesMACSEFULLĐx009078cd CGfxRenderer: etFullScreen(bool) + 591ģ. tifexmundi.PiratesMACSEFULLĐx009115c4 non-virtual thunk to CGfxRenderTexture::LoadResources() + 20Ģ. tifexmundi.PiratesMACSEFULLĐx009110ef CGfxRenderTexture::LoadResources() + 195ġ. Thread 0 Crashed: Dispatch queue: -threadĠ. Per-App Interval Since Last Report: -11 secĪnonymous UUID: 6FDED166-FD22-4AF5-9F7C-F06CF821B3B4Įxception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000Ĭrashed Thread: 0 Dispatch queue: -thread Path: / idling/PiratesMACSEFULL.app/Contents/Resources/.PiratesMACSEFULL.app/Contents/MacOS/GameMACSEFULL hints and tips), the best thing to do is to start a new thread in the game's Forum by clicking on 'Create New Discussion.' If you are seeking game play assistance (i.e. *Please reserve this thread for tech issues only. If you are not able to get a game working properly using our Help pages, please get in touch with our Customer Support team, you can find a link to contact our Support team on the front page of our Help pages. If there is a problem with the game, our Support Team can also gather necessary information on what types of computers are being affected by the problem and deliver this information to the developer for a fix. The Forums are not very well suited for the kinds of information gathering and troubleshooting that get these types of issues corrected quickly. While we can offer a known solution for technical issues in the Forums, or other tech savvy pond residents can swim by with good tips and suggestions, we cannot provide the same excellent level of support provided by our Customer Support team. Here are a couple of suggested articles that have helped solve some common problems with games in the past: Using our Help pages is always the quickest way to get technical problems resolved. If you are having problems getting the game to work correctly, we highly recommend going to our Help pages.